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Track down ghosts in the haunted house with your sonar gun and capture them with your "Boovr" before midnight!

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Technology used:

Maya

Unity

HTC Vive

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Credits:

Anthony Barrett - Programming
Max Thomas - Programming/Modeling
Andrew Powell - Programming
David Graves - Modeling/Animation
Sasha Azcuy - Modeling/Rigging
Robert Ceez - Modeling/Sound Design
Ferkan Agmal - Modeling/Animation
Becca Stetina-Saywer - Concept Art/Textures

Fully functional recreation of the first 6 levels of "Super Mario Bros." using modern equipment.

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Technology used:

C#

XNA

XML

Visual Studio

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Credits:

Steven Crane - Programming

David Graves - Programming

David Upham - Programming

Nicholas Trueblood - Programming

Group Projects

Scripts

Surfacing / Lighting TD

© 2017 by David Graves

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